{"id":1444,"date":"2014-07-25T11:29:32","date_gmt":"2014-07-25T18:29:32","guid":{"rendered":"http:\/\/www.grayhairedgamer.com\/?p=1444"},"modified":"2014-07-25T11:29:32","modified_gmt":"2014-07-25T18:29:32","slug":"review-castle-of-illusion-starring-mickey-mouse-sega-master-system-1990","status":"publish","type":"post","link":"http:\/\/www.grayhairedgamer.com\/?p=1444","title":{"rendered":"Review: Castle of Illusion Starring Mickey Mouse (Sega Master System, 1990)"},"content":{"rendered":"<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1445\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1445#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_00\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1445\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_00\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_00.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><a title=\"Review: Castle of Illusion Starring Mickey Mouse (PS3, 1990 &amp; 2013 Versions)\" href=\"http:\/\/www.grayhairedgamer.com\/?p=610\" target=\"_blank\"><strong>Back in May<\/strong><\/a>, I reviewed the original Sega Genesis and updated PlayStation 3 versions of <em>Castle of Illusion<\/em>. While the classic Genesis game is one of the most beloved of the 16-bit Disney titles, its 8-bit Sega Master System installment and <em>two<\/em> sequels aren&#8217;t as well known.<\/p>\n<p>Multiplatform games are a double-edged sword. They are less interesting to me when they&#8217;re nearly identical across different consoles. A little extra and exclusive content here and there doesn&#8217;t do anything for me. However, when you have games that span across systems of different <em>generations<\/em>, things can get unique, and if you&#8217;re lucky, these ports and reimaginings can match and sometimes outdo their predecessors in certain ways with good design, creativity, and iteration, all on technically inferior hardware. Thankfully,\u00a0<em>Castle of Illusion<\/em> on the Master System is a great example of the latter.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1446\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1446#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_01\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1446\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_01\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_01.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Things start off familiarly enough, with the opening story unfolding much like the Genesis original. However, instead of being told via in-engine sprites, the visuals are presented as custom still-imagery that already do a nice job of stepping out of the shadow of its 16-bit big brother.<\/p>\n<p>Two difficulties are included: Practice and Normal. Oddly, Practice is highlighted by default, but I would skip it unless you are totally new to the series or platforming games. It&#8217;s a very basic and almost insultingly easy 3-level course that&#8217;s over almost as quickly as it starts. Normal is what you want, and contains all the game&#8217;s worlds and bosses. The Game Gear version, which is nearly identical to this one, has Normal as its default selection, so I&#8217;m glad Sega fixed this for the handheld port.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1447\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1447#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_2\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1447\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_2\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_2.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Obviously, <em>Castle of Illusion<\/em> on the Master System isn&#8217;t going to look as good as the Genesis version, nor should it be expected to. However, I think Sega did a wonderful job bringing the game to life, coming up with a visual design language that makes the world vibrant and fun to look at.<\/p>\n<p>Mickey Mouse himself is animated quite well, with a look that is inspired more by the classic &#8217;30s-&#8217;50s style vs. the Genesis design, which is a much more modern take on the iconic mouse&#8217;s features and personality.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1453\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1453#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_8\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1453\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_8\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_8.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Mickey also does a lot of the same things I loved from the 16-bit game, such as how he precariously teeters on edges. He does so both forwards and backwards, which is a great touch. Additionally, his tail waves when he ducks, and he&#8217;ll look left and right if you pause while climbing a ladder.<\/p>\n<p>All of these little details give the game a\u00a0nice, high-quality feel, and you can tell that Sega&#8217;s artists enjoyed putting time into his frames of animation.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1448\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1448#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_3\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1448\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_3\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_3.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Most notably, significant changes were made to this version&#8217;s level design and gameplay. Instead of just copying and approximating the 16-bit level layouts that so many gamers were used to, the Master System stages are more sprawling and exploratory.<\/p>\n<p>Many times, you&#8217;re faced with multiple paths to explore, with experimentation being rewarded with extra power, valuable health replenishment, and extra lives. Even if you are just intent on getting to the end of a level, <em>Castle of Illusion<\/em> does a good job of not feeling linear &#8212; like you&#8217;re just running straight down a narrow hallway &#8212; and go in all different directions.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1450\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1450#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_5\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1450\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_5\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_5.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/p>\n<p>The various stages in <em>Castle of Illusion<\/em> will feel familiar, with forests, caves, toy chests, treats, castles, and clocks all represented. I found the actual design of each level to be of very high quality, with some requiring excellent coordination, providing a surprising level of challenge.<\/p>\n<p>Some areas have an auto-scrolling element, where you have to stay ahead of and get by moving obstacles before you get pushed off the left side of the screen. There are also puzzle elements, false floors, and other traps that are impossible to see and rely on repeat memorization, which are common to that era&#8217;s design. They are rarely fatal, but can certainly be annoying.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1455\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1455#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_10\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1455\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_10\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_10.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Mickey still has his tried-and-true butt-bounce attack, but can no longer stock up on apples to be used as projectiles. Instead, he can pick up items throughout the levels to chuck at baddies. The controls to pick up items can feel a bit unresponsive at times, and it led to a good number of unnecessary hits, making that particular game mechanic feel under-cooked.<\/p>\n<p>Items you can pick up can also be used &#8212; and are sometimes required &#8212; to access out-of-reach ledges, ladders, and other areas. The game respawns these items if you happen to accidentally lose them, but enemies respawn too. I&#8217;m glad it works like this, because it&#8217;s a much better option than having to lose a life to reset a level&#8217;s item placements.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1452\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1452#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_7\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1452\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_7\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_7.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>For the most part, controls are sharp, and Mickey moves a bit faster here than he did before. However, precision platforming isn&#8217;t his strong suit, and I was frustrated on several occasions trying to make some jumps that would have been a lot easier in comparable platformers.<\/p>\n<p>Hit detection also seems a bit spotty and a bit unforgiving, which can make <em>Castle of Illusion<\/em> feel more difficult than it should be. It&#8217;s not a deal-breaker, but I&#8217;d say they&#8217;re slippery, and like the item grab mechanic, leads to too many unintended hits on our brave little mouse.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1449\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1449#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_4\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1449\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_4\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_4.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><em>Castle of Illusion<\/em>&#8216;s bosses are a highlight. They are colorful, large, and can be deceptively troublesome if you&#8217;re not careful. Several of them require some rather expert dodging and timing to defeat without losing a life, though, and I think most players will meet their doom several times facing them.<\/p>\n<p>They&#8217;re not as difficult as, say, \u00a0the <em>Mega Man<\/em> bosses, but they are certainly much harder than the ones seen in the Genesis game, many of which were too easy to defeat.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1451\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1451#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_6\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1451\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_6\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_6.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Speaking of <em>Mega Man<\/em>, you think some of the folks on the Sega development team were fans of the Blue Bomber&#8217;s first game?<\/p>\n<p>Don&#8217;t worry, this guy isn&#8217;t anywhere near as bad as the Yellow Devil!<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1454\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1454#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_9\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1454\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_9\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_9.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>The music in <em>Castle of Illusion<\/em> is very similar to that found in the Genesis version, and it&#8217;s perhaps this aspect of the game that saw the least amount of change. There are some different tunes and takes on those classics, but because of the lower quality and less accurate instrumentation, that authentic cartoon feel is somewhat lost in translation.<\/p>\n<p>It all still sounds good, as I&#8217;ve always liked the warmth of the Master System&#8217;s sound chip, but they come across as a bit too derivative, especially when compared to the big changes elsewhere.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"1456\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=1456#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?fit=640%2C480\" data-orig-size=\"640,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20140725_coi_sms_11\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?fit=300%2C225\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?fit=640%2C480\" class=\"aligncenter wp-image-1456\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?resize=500%2C375\" alt=\"20140725_coi_sms_11\" width=\"500\" height=\"375\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?resize=300%2C225 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/07\/20140725_coi_sms_11.jpg?w=640 640w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>You can probably tell this by now, but if you&#8217;re a fan of the 16-bit Genesis original, this is a fairly easy one for me to recommend. It has some weird control quirks and other 8-bit nuisances, but there&#8217;s more than enough new content here to make it a wonderfully charming complement to Mickey Mouse&#8217;s 16-bit debut.<\/p>\n<ul style=\"color: #3c3d47;\">\n<li style=\"font-weight: inherit; font-style: inherit;\"><strong style=\"font-style: inherit;\">Graphics &amp; Presentation: A-<\/strong><br \/>\nColorful and nicely animated sprites, clean backgrounds, and large, memorable bosses give it a premium feel.<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\"><strong style=\"font-style: inherit;\">Music &amp; Sound Effects: B<br \/>\n<\/strong>The same soundtrack you know and love, scaled down to Master System standards. Some new additions and solid sound effects round out the game&#8217;s good audio.<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\"><strong style=\"font-style: inherit;\">Gameplay &amp; Controls: B<\/strong><br \/>\nTweaked gameplay mechanics and completely new, non-linear level design make it feel like a different game, but loose controls and unforgiving hit detection can be frustrating. Good boss challenges wrap up each area.<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\"><strong style=\"font-style: inherit;\">Value: B-<br \/>\n<\/strong>A quick game that can be beaten in a couple hours, but it will take additional time to explore and master all of the various branching pathways.<\/li>\n<\/ul>\n<h2 style=\"font-weight: 400; color: #2c2c33;\"><span style=\"font-weight: inherit; font-style: inherit; color: #000000;\"><em style=\"font-weight: inherit;\"><strong style=\"font-style: inherit;\">Overall: B<\/strong><\/em><\/span><\/h2>\n<p>&nbsp;<\/p>\n<a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-facebook nolightbox\" data-provider=\"facebook\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Facebook\" href=\"https:\/\/www.facebook.com\/sharer.php?u=http%3A%2F%2Fwww.grayhairedgamer.com&#038;t=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29&#038;s=100&#038;p&#091;url&#093;=http%3A%2F%2Fwww.grayhairedgamer.com&#038;p&#091;images&#093;&#091;0&#093;=http%3A%2F%2Fwww.grayhairedgamer.com%2Fwp-content%2Fuploads%2F2014%2F07%2F20140725_coi_sms_00-300x225.jpg&#038;p&#091;title&#093;=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"Facebook\" title=\"Share on Facebook\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/facebook.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-twitter nolightbox\" data-provider=\"twitter\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Twitter\" href=\"https:\/\/twitter.com\/intent\/tweet?url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;text=Via%20Gray-Haired%20Gamer%3A\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"twitter\" title=\"Share on Twitter\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/twitter.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-reddit nolightbox\" data-provider=\"reddit\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Reddit\" href=\"https:\/\/www.reddit.com\/submit?url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;title=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"reddit\" title=\"Share on Reddit\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/reddit.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-pinterest nolightbox\" data-provider=\"pinterest\" target=\"_blank\" rel=\"nofollow\" title=\"Pin it with Pinterest\" href=\"https:\/\/pinterest.com\/pin\/create\/button\/?url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;media=http%3A%2F%2Fwww.grayhairedgamer.com%2Fwp-content%2Fuploads%2F2014%2F07%2F20140725_coi_sms_00-300x225.jpg&#038;description=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"pinterest\" title=\"Pin it with Pinterest\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/pinterest.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-linkedin nolightbox\" data-provider=\"linkedin\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Linkedin\" href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;title=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"linkedin\" title=\"Share on Linkedin\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/linkedin.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-mail nolightbox\" data-provider=\"mail\" rel=\"nofollow\" title=\"Share by email\" href=\"mailto:?subject=Review%3A%20Castle%20of%20Illusion%20Starring%20Mickey%20Mouse%20%28Sega%20Master%20System%2C%201990%29&#038;body=Via%20Gray-Haired%20Gamer%3A:%20http%3A%2F%2Fwww.grayhairedgamer.com\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"mail\" title=\"Share by email\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/mail.png?resize=24%2C24\" \/><\/a>","protected":false},"excerpt":{"rendered":"<p>Back in May, I reviewed the original Sega Genesis and updated PlayStation 3 versions of Castle of Illusion. While the classic Genesis game is one of the most beloved of the 16-bit Disney titles, its 8-bit Sega Master System installment and two sequels aren&#8217;t as well known. Multiplatform games are a double-edged sword. They are [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[322],"tags":[323,29,137,143],"class_list":["post-1444","post","type-post","status-publish","format-standard","hentry","category-reviews-sega-master-system","tag-castle-of-illusion-starring-mickey-mouse","tag-review","tag-sega-genesis","tag-sega-master-system"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p4yrob-ni","jetpack_likes_enabled":true,"jetpack-related-posts":[{"id":610,"url":"http:\/\/www.grayhairedgamer.com\/?p=610","url_meta":{"origin":1444,"position":0},"title":"Review: Castle of Illusion Starring Mickey Mouse (PS3, 1990 &#038; 2013 Versions)","author":"Mike","date":"May 20, 2014","format":false,"excerpt":"I remember Sega's\u00a0Castle of Illusion Starring Mickey Mouse\u00a0like it was yesterday. I played it for the first time at my cousins' house around Christmas of 1990, and I sat there completely blown away by what I was seeing and hearing coming out of their Genesis. Its animation, music, and colorful\u2026","rel":"","context":"In &quot;Reviews: PS3&quot;","block_context":{"text":"Reviews: PS3","link":"http:\/\/www.grayhairedgamer.com\/?cat=140"},"img":{"alt_text":"20140520_coi_gen_1","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140520_coi_gen_1-300x207.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1494,"url":"http:\/\/www.grayhairedgamer.com\/?p=1494","url_meta":{"origin":1444,"position":1},"title":"Backlog Blitz: The Games of July 2014","author":"Mike","date":"August 1, 2014","format":false,"excerpt":"After a huge drop in June, I nearly got myself back to May levels in July. I only bought one game, thanks to lackluster or nonexistent sales and a dry month at retail. I finished seven games, netting me a +6 total for last month. Anyway, the format,\u00a0as with previous\u2026","rel":"","context":"In &quot;Backlog Blitz&quot;","block_context":{"text":"Backlog Blitz","link":"http:\/\/www.grayhairedgamer.com\/?cat=10"},"img":{"alt_text":"20140801_ghg_bb_july","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/08\/20140801_ghg_bb_july-300x218.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":621,"url":"http:\/\/www.grayhairedgamer.com\/?p=621","url_meta":{"origin":1444,"position":2},"title":"The Nintendo Entertainment System, Part 1: The cool kids","author":"Mike","date":"May 21, 2014","format":false,"excerpt":"Whenever I see forum threads to the tune of \"What are your most shocking gaming secrets?\", the first thing that comes to mind is the fact that I never owned a Nintendo Entertainment System (NES). No, I instead chose to ask for a Sega Master System for Christmas back in\u2026","rel":"","context":"In &quot;Industry Memoirs&quot;","block_context":{"text":"Industry Memoirs","link":"http:\/\/www.grayhairedgamer.com\/?cat=56"},"img":{"alt_text":"20140521_smb","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140521_smb-300x236.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":672,"url":"http:\/\/www.grayhairedgamer.com\/?p=672","url_meta":{"origin":1444,"position":3},"title":"The Sega Master System, Part 1: Odd man out","author":"Mike","date":"May 23, 2014","format":false,"excerpt":"You'll never believe the reason why I wanted a Sega Master System so badly back in 1986. I had seen a Toys R Us ad for it not too long before Christmas that year, and sure, the system itself looked pretty cool. However, it was the game I saw plugged\u2026","rel":"","context":"In &quot;Industry Memoirs&quot;","block_context":{"text":"Industry Memoirs","link":"http:\/\/www.grayhairedgamer.com\/?cat=56"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140523_fantasy_zone.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140523_fantasy_zone.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140523_fantasy_zone.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140523_fantasy_zone.png?resize=700%2C400 2x"},"classes":[]},{"id":758,"url":"http:\/\/www.grayhairedgamer.com\/?p=758","url_meta":{"origin":1444,"position":4},"title":"My influences: Space Harrier","author":"Mike","date":"June 2, 2014","format":false,"excerpt":"I'll never forget the first time I saw Space Harrier. It was at Disneyland's Starcade in the mid-'80s. They were fortunate enough to have the deluxe sit-down version, too. The entire cabinet would tilt as you moved the flight stick around, a popular feature in a number of arcade games\u2026","rel":"","context":"In &quot;My Influences&quot;","block_context":{"text":"My Influences","link":"http:\/\/www.grayhairedgamer.com\/?cat=187"},"img":{"alt_text":"20140602_space_harrier","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/06\/20140602_space_harrier-300x225.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1160,"url":"http:\/\/www.grayhairedgamer.com\/?p=1160","url_meta":{"origin":1444,"position":5},"title":"Backlog Blitz: The games of May 2014","author":"Mike","date":"June 27, 2014","format":false,"excerpt":"I stopped the bleeding (somewhat) in May. I bought 7 games and finished 6, so I was pretty happy about that. June is not looking pretty by any stretch of the imagination though -- 9 bought and 2 finished with only 3 days left this month! -- but I'll hopefully\u2026","rel":"","context":"In &quot;Backlog Blitz&quot;","block_context":{"text":"Backlog Blitz","link":"http:\/\/www.grayhairedgamer.com\/?cat=10"},"img":{"alt_text":"20140627_ghg_backlog_may_2014","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/06\/20140627_ghg_backlog_may_2014-300x218.jpg?resize=350%2C200","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/1444","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1444"}],"version-history":[{"count":10,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/1444\/revisions"}],"predecessor-version":[{"id":1466,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/1444\/revisions\/1466"}],"wp:attachment":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1444"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1444"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}