{"id":422,"date":"2014-05-06T08:59:23","date_gmt":"2014-05-06T15:59:23","guid":{"rendered":"http:\/\/www.grayhairedgamer.com\/?p=422"},"modified":"2014-05-06T09:08:51","modified_gmt":"2014-05-06T16:08:51","slug":"tearaway-ps-vita-realizing-a-systems-potential","status":"publish","type":"post","link":"http:\/\/www.grayhairedgamer.com\/?p=422","title":{"rendered":"Tearaway (PS Vita): Realizing a system&#8217;s potential"},"content":{"rendered":"<p>From the moment I first saw\u00a0<em>Tearaway<\/em>, I knew I had to play it. From the makers of the <em>LittleBigPlanet<\/em> series, it looks like one of those Sherwin-Williams commercials, which are among the most creative and beautiful ads on TV:<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/ouzYC2vufyc\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>I just started it\u00a0this week, and at about 25%, I&#8217;m loving it so far. It&#8217;s a really neat game that playfully breaks down the &#8220;fourth wall&#8221; between player and game. \u00a0It takes advantage of the Vita&#8217;s unique features, most notably the rear touch pad, and within minutes makes you wonder how you went so long without that functionality. Unlike <em>Uncharted: Golden Abyss<\/em>, the implementation feels 100% natural instead of coming across as a tacked-on gimmick.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"427\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=427#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?fit=960%2C544\" data-orig-size=\"960,544\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;PlayStation(R)Vita&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1399148502&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"2014-05-03-202142\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?fit=300%2C170\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?fit=652%2C369\" class=\"alignleft size-medium wp-image-427\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?resize=300%2C170\" alt=\"2014-05-03-202142\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?resize=300%2C170 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-202142.jpg?w=960 960w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>The game itself is a joy to behold. Media Molecule has created a convincing world made up entirely of construction paper, with those satisfyingly familiar colors, textures, and sounds that will immediately take you back to elementary school. The only thing missing is some Elmer&#8217;s glue. I find that I&#8217;m stopping pretty often throughout each level to look around in first-person camera mode, appreciating the environments and animation.<\/p>\n<p>Customization plays a significant part in <em>Tearaway,<\/em>\u00a0not just in the way things look, but how they are used to solve puzzles as well. The main collectible and form of currency in the game is paper confetti, which can be used to buy all sorts of different Decorations. It&#8217;s fun, and there are a ton of them. You can also create your own items, which can be as detailed or as crude as you want them to be. Real papercraft models found in-game can be printed out and put together in real life, further blurring the line between pixels and reality.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"428\" data-permalink=\"http:\/\/www.grayhairedgamer.com\/?attachment_id=428#main\" data-orig-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?fit=960%2C544\" data-orig-size=\"960,544\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;PlayStation(R)Vita&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1399138102&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"2014-05-03-172822\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?fit=300%2C170\" data-large-file=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?fit=652%2C369\" class=\"alignright size-medium wp-image-428\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?resize=300%2C170\" alt=\"2014-05-03-172822\" width=\"300\" height=\"170\" srcset=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?resize=300%2C170 300w, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-172822.jpg?w=960 960w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Anyway, I&#8217;m really digging this game, and I can&#8217;t wait to get further into it. It keeps throwing new things at you, and it has this wonderful balance of exploration and item collecting. Its cheeky sense of humor is great, and perhaps most importantly for the Vita itself, <em>Tearaway<\/em>\u00a0is a very high-quality exclusive that can&#8217;t be played anywhere else.<\/p>\n<a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-facebook nolightbox\" data-provider=\"facebook\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Facebook\" href=\"https:\/\/www.facebook.com\/sharer.php?u=http%3A%2F%2Fwww.grayhairedgamer.com&#038;t=Tearaway%20%28PS%20Vita%29%3A%20Realizing%20a%20system%E2%80%99s%20potential&#038;s=100&#038;p&#091;url&#093;=http%3A%2F%2Fwww.grayhairedgamer.com&#038;p&#091;images&#093;&#091;0&#093;=http%3A%2F%2Fwww.grayhairedgamer.com%2Fwp-content%2Fuploads%2F2014%2F05%2F2014-05-03-202142-300x170.jpg&#038;p&#091;title&#093;=Tearaway%20%28PS%20Vita%29%3A%20Realizing%20a%20system%E2%80%99s%20potential\" style=\"font-size: 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href=\"https:\/\/pinterest.com\/pin\/create\/button\/?url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;media=http%3A%2F%2Fwww.grayhairedgamer.com%2Fwp-content%2Fuploads%2F2014%2F05%2F2014-05-03-202142-300x170.jpg&#038;description=Tearaway%20%28PS%20Vita%29%3A%20Realizing%20a%20system%E2%80%99s%20potential\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"pinterest\" title=\"Pin it with Pinterest\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/pinterest.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-linkedin nolightbox\" data-provider=\"linkedin\" target=\"_blank\" rel=\"nofollow\" title=\"Share on Linkedin\" href=\"https:\/\/www.linkedin.com\/shareArticle?mini=true&#038;url=http%3A%2F%2Fwww.grayhairedgamer.com&#038;title=Tearaway%20%28PS%20Vita%29%3A%20Realizing%20a%20system%E2%80%99s%20potential\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px;margin-right:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"linkedin\" title=\"Share on Linkedin\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/linkedin.png?resize=24%2C24\" \/><\/a><a class=\"synved-social-button synved-social-button-share synved-social-size-24 synved-social-resolution-single synved-social-provider-mail nolightbox\" data-provider=\"mail\" rel=\"nofollow\" title=\"Share by email\" href=\"mailto:?subject=Tearaway%20%28PS%20Vita%29%3A%20Realizing%20a%20system%E2%80%99s%20potential&#038;body=Via%20Gray-Haired%20Gamer%3A:%20http%3A%2F%2Fwww.grayhairedgamer.com\" style=\"font-size: 0px;width:24px;height:24px;margin:0;margin-bottom:5px\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" alt=\"mail\" title=\"Share by email\" class=\"synved-share-image synved-social-image synved-social-image-share\" width=\"24\" height=\"24\" style=\"display: inline;width:24px;height:24px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/48x48\/mail.png?resize=24%2C24\" \/><\/a>","protected":false},"excerpt":{"rendered":"<p>From the moment I first saw\u00a0Tearaway, I knew I had to play it. From the makers of the LittleBigPlanet series, it looks like one of those Sherwin-Williams commercials, which are among the most creative and beautiful ads on TV: I just started it\u00a0this week, and at about 25%, I&#8217;m loving it so far. It&#8217;s a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[53],"tags":[99,96,20,97,95,98,16],"class_list":["post-422","post","type-post","status-publish","format-standard","hentry","category-progress-reports-vita","tag-littlebigplanet","tag-media-molecule","tag-progress-report","tag-sherwin-williams","tag-tearaway","tag-uncharted-golden-abyss","tag-vita"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p4yrob-6O","jetpack_likes_enabled":true,"jetpack-related-posts":[{"id":486,"url":"http:\/\/www.grayhairedgamer.com\/?p=486","url_meta":{"origin":422,"position":0},"title":"Review: Tearaway (PS Vita)","author":"Mike","date":"May 9, 2014","format":false,"excerpt":"Let's cut to the chase here: Media Molecule's Tearaway is one of the best reasons to own a Vita. If you've been on the fence about whether you should buy Sony's latest handheld or not, games like this one should make that decision much easier. From the moment I loaded\u2026","rel":"","context":"In &quot;Reviews: Vita&quot;","block_context":{"text":"Reviews: Vita","link":"http:\/\/www.grayhairedgamer.com\/?cat=93"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-164224.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-164224.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-164224.jpg?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/2014-05-03-164224.jpg?resize=700%2C400 2x"},"classes":[]},{"id":537,"url":"http:\/\/www.grayhairedgamer.com\/?p=537","url_meta":{"origin":422,"position":1},"title":"Rediscovering LittleBigPlanet","author":"Mike","date":"May 13, 2014","format":false,"excerpt":"My apologies in advance; today's update is a short one since I'll be out of town most of the day. So, Media Molecule's LittleBigPlanet (LBP). Yes, the first one from 2008. After finishing Tearaway last week, I thought back on LBP, and how it never did click with me. I\u2026","rel":"","context":"In &quot;Progress Reports: PS3&quot;","block_context":{"text":"Progress Reports: PS3","link":"http:\/\/www.grayhairedgamer.com\/?cat=117"},"img":{"alt_text":"20140513lbp","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/05\/20140513lbp-300x166.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1160,"url":"http:\/\/www.grayhairedgamer.com\/?p=1160","url_meta":{"origin":422,"position":2},"title":"Backlog Blitz: The games of May 2014","author":"Mike","date":"June 27, 2014","format":false,"excerpt":"I stopped the bleeding (somewhat) in May. I bought 7 games and finished 6, so I was pretty happy about that. June is not looking pretty by any stretch of the imagination though -- 9 bought and 2 finished with only 3 days left this month! -- but I'll hopefully\u2026","rel":"","context":"In &quot;Backlog Blitz&quot;","block_context":{"text":"Backlog Blitz","link":"http:\/\/www.grayhairedgamer.com\/?cat=10"},"img":{"alt_text":"20140627_ghg_backlog_may_2014","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/06\/20140627_ghg_backlog_may_2014-300x218.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":56,"url":"http:\/\/www.grayhairedgamer.com\/?p=56","url_meta":{"origin":422,"position":3},"title":"Progress Report: Persona 4 Golden","author":"Mike","date":"April 16, 2014","format":false,"excerpt":"I loved Persona 3 Portable (P3P) on the PSP. It was my first Persona game, and its great mix of dungeon crawling and traditional Japanese simulation gameplay was a breath of fresh air. I also really enjoyed the exceptional art style and music, making me an instant fan of Shigenori\u2026","rel":"","context":"In &quot;Progress Reports: Vita&quot;","block_context":{"text":"Progress Reports: Vita","link":"http:\/\/www.grayhairedgamer.com\/?cat=53"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/04\/soejima-211x300.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1956,"url":"http:\/\/www.grayhairedgamer.com\/?p=1956","url_meta":{"origin":422,"position":4},"title":"The Best Games I Played in 2014","author":"Mike","date":"January 29, 2015","format":false,"excerpt":"Instead of trying to rank the games I played that were only released in 2014, I decided to take a different approach and include non-2014 games as well. Since I'm not the type of person who is always playing the latest and greatest (in fact, that's rarely the case with\u2026","rel":"","context":"In &quot;Backlog Blitz&quot;","block_context":{"text":"Backlog Blitz","link":"http:\/\/www.grayhairedgamer.com\/?cat=10"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":308,"url":"http:\/\/www.grayhairedgamer.com\/?p=308","url_meta":{"origin":422,"position":5},"title":"Progress Report: Persona 4 Golden and Social Links","author":"Mike","date":"April 30, 2014","format":false,"excerpt":"Ever since starting over on Very Easy, I've been flying through this game. I'm about 45 hours in, and it feels like I'm already heading into its final act. The funny thing is, I really do prefer playing it this way, even though it doesn't provide much of a challenge.\u2026","rel":"","context":"In &quot;Progress Reports: Vita&quot;","block_context":{"text":"Progress Reports: Vita","link":"http:\/\/www.grayhairedgamer.com\/?cat=53"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.grayhairedgamer.com\/wp-content\/uploads\/2014\/04\/2014-04-26-083426-300x170.jpg?resize=350%2C200","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/422","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=422"}],"version-history":[{"count":10,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/422\/revisions"}],"predecessor-version":[{"id":435,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=\/wp\/v2\/posts\/422\/revisions\/435"}],"wp:attachment":[{"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=422"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=422"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.grayhairedgamer.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=422"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}