Five months at Gray-Haired Gamer

20140923_batman_originsDid I really start this in April? It’s funny looking back at some of my earlier stuff. My Batman: Arkham Origins review is so short, and my Persona 4 Golden review seems odd and doesn’t even read like a review.

I think this site is at its best when I’m writing about my past, or talking about the things that have influenced me. It gives me a chance to dive deep into things that mean a lot to me, or the people who have shaped who I have become, whether they are colleagues, friends, or family.

That’s not to say that I don’t like writing reviews or sharing my latest progress through what I’m currently playing. That’s also good, and it gives me an outlet for more structured pieces. For those progress reports specifically, I’ve found that YouTube has been a much better way to share them. It gives me the opportunity to not just show you exactly how I’m playing through these games, but it lets me share the thought process, mistakes, and other impressions of the series they’re based on or influenced by.

This has been highly rewarding and it only seems natural that the next step will be to set up a webcam to literally face the world when I speak. Soon, I promise!

Although my updates on the blog have not been daily as I originally set out to do, I have tried to post something daily across one or more of the other GHG outlets, so if there isn’t content being posted here, I’ll definitely be posting something elsewhere, whether it be YouTube, Twitter, or Google+.

If you follow me elsewhere, you might have seen the music video I put together last week:

I love doing things like this, and even though this video is mainly about the games I loved when I was in my early and late teens, it was also an exercise in synchronizing video to audio, which is a seriously time-consuming process.

I’m guessing there are better tools out there to make this easier, but I just did it all based on the song’s waveform. Anyway, I’m happy with the way it turned out, although I thought of at least a hundred other games I’d love to feature in future videos. I just need to figure out which songs to use.

As you saw last week, my Backlog Blitz progress for 2014 has been pretty solid. A few slips here and there, but I’ve managed to stay ahead up to this point, and I don’t intend on slipping before the new year!

So what’s next? Well, for one, I’m going to get back to my Industry Memoirs series. I’ve still only written up to the end of 1996, so there are many more years to write about. Lots of ups and downs to be certain, but mainly ups.

20140923_sh_sat_loadI’m also going to do some more in-depth videos on games or series that have influenced me. I’ve written about some of them, such as Space Harrier and Phantasy Star, but I’ve been wanting to do accompanying videos for them, which I think will be a lot of fun to produce.

I’ll likely start with Space Harrier, since it’s one of my all-time favorite arcade games, and I can’t wait to show and talk about the various versions I played, its sequels, and how it’s a series I hope Sega properly brings back in the way they did with Out Run 2.

Anyway, thanks for continuing to check out the blog. While I’ve expanded my horizons a bit and have definitely been focusing more on video content lately, I still very much love writing about games, so please look forward to many more updates.

Facebooktwitterredditpinterestlinkedinmail

Where are the updates?

Remember when I said I’d treat this like a job and post something here every day? Yeah, I wrote a little bit about that here, and for several months, I did exactly that. It’s fun, and some of my most memorable updates were written over the course of the past few weeks.

But so far, I haven’t written anything this week, and I only had a couple updates before that. “So Mike, what gives?” Well, a couple things:

First of all, I’ve been applying and interviewing for a day job. As much as I love writing this blog and the “videogame vacation” I’ve been on this year, it doesn’t put food on the table. My wife works full-time, but I’d love to help ease those responsibilities and get myself back into the workforce as well.

It’s been an admittedly tiring and frustrating process. Being out of the videogame industry for nearly two years has been a huge Achilles’ heel as I’ve missed out on most of the PlayStation 4 and Xbox One cycle, and I’m quickly finding out that my lack of development experience is another major strike against me. For those who don’t know, I’ve spent most of my career working for publishers or developer/publisher hybrids, but never at a discrete studio.

The intangibles of why I’m a good employee don’t translate well without the context to back them up, and it’s not only underscored just how fast the industry is changing, but how specific I am in terms of fit. Or at least that’s how employers have viewed me.

Times like these I feel pretty darn close to just finding something, anything, and focusing most of my energy on banding together with some of my former colleagues to create an indie game of our own.

Secondly, I’ve realized just how time-consuming producing content is. I’m also finding that I enjoy creating videos for YouTube quite a bit, and I’ve been formulating how to construct my first video review. I’ve become pretty comfortable talking over videos of me playing games — basically just winging it — but in terms of following a script, editing video to complement what I’m talking about, and making it all look and sound professional? That’s a bigger undertaking, and it, well, kinda stresses me out.

My first video review will be for Volgarr the Viking, and if I’m lucky, I’ll have it done before the weekend, but more than likely it will drop after the holiday break. Speaking of breaks, we’ll be out of town this weekend. Seattle’s our destination, and we plan on doing all things touristy, getting away from the dry heat and constant fire dangers of The Dalles.

Anyway, thanks for your continued readership, support, and understanding. This has been a great creative outlet for me, and I appreciate the interactions I’ve had with you along the way!

Oh, and I’m totally serious about that indie game thing. Contact me if you want in.

Facebooktwitterredditpinterestlinkedinmail

Weekends at Gray-Haired Gamer

When I started GHG a week ago, one of the promises I made to myself was that I would write something here at least once a day. I want to treat it as seriously as I would any job that I love. However, over the years, I have also come to appreciate the importance of a healthy work/life balance. Not just to prevent burnout, but to spend time with my wife, family, friends, and to enjoy the vast world outside of gaming.

That’s why weekend updates here will be rare, or they may be of a more random, off-topic nature. They might also be quick recaps and reflections on what I’ve written during the week.

As the saying goes from the incomparable Calvin and Hobbes, “It’s a magical world … let’s go exploring!”

 

Facebooktwitterredditpinterestlinkedinmail